whip to contact   whip to sitemap   whip to disclaimer    
Indiana Jones and the Emperor's Tomb
 
whip to main page

The Emperor's Tomb
 

Main
Pictures - PC
Pictures - XBOX
Pictures - PS2
Pictures - Concept Art
Articles
Multimedia

 

Tips & Tricks
 

Walkthrough
Cheats
SavedGames
Tips

 

whip to main page

  Indiana Jones and the Emperor's Tomb

7. BLACK DRAGON FORTRESS


7A. The Black Dragon Fortress


Walk around the wall to your left and climb up on to the roof.

CUT SCENE: Camera pans up the Black Dragon Fortress

Walk down the roof to your right and then up onto the next roof. Now drop down to the roof below. (I hope "roof" doesn't become the annoying word of the chapter.)

Walk down to the scaffolding on the right side of the roof and then jump down to the next level of scaffolding. Hang drop down and fight the guard with the spear.

Walk over the bridge the way he came and go through the double doors. Climb the ladder to your left and shove the large box through the hole in the floor.

CUT SCENE: The box crashes through the floor below and into the basement.

Climb back down the ladder and then drop through the hole in the floor.

Hang-drop off the ledge and then walk through the hole in the wall. Now whip-swing on the bamboo to the alcove.

Go through the door on your right and face left. Swing on the post to the next ledge and then * jump to the ledge on your right.

Hop up onto the next level of scaffolding and then climb the vines to the ledge above. Walk around the corner and swing into the damged wall.

Fight the guards and climb on to the lowest level of scaffolding and then up on to the next. Walk down a bit to your right and then turn around. Pull yourself up to the next level.

Jump over to the scaffolding on your left and then from there on to the next one. Pull yourself up the next few levels and then walk past the door to the wall. Swing through the wall on your left using the post.

Run and jump over to the vines on the wall off to your left and climb up and over to the scaffolding. Walk around the scaffolding and in through the hole in the wall.

Open the double doors and pick up the Mask of Cambaluc from the display in the center of the room. Go back the way you came and climb down the vines.

At the bottom of the vines drop down to the scaffolding below. Recognize where you are? Refer to the * above. Once you swing through the second wall read below.

Walk to the vines on your left and climb up. Take on the guards and then pick up the Crossbow.

Walk up the stairs to your left and then through the small door on your left. Fill up at the fountain and then break open the boxes. Pick up the Canteen, the Throwing Knives, and the Tiger Strength Poition.

Open the door on your right and fight the guards. (Try out the Tiger Strength Poition, if you want.) Go down the stairs in the room where the guards were and then exit through the doors.

Proceed down the ramp to your left and then down the next ramp. Fight the guards and continue down the next ramp.

Enter the door on that level and fight the guard. Pull the lever in that room.

CUT SCENE: Water flows through a waterduct. The camera shows a room nearby open.

Exit the room and go down the next couple ramps. Turn right and go through the door on your right. Fight the guards and break open the boxes on both levels. Pull the lever on the lower level.

CUT SCENE: The water stops flowing through the duct.

Exit the way you came and go down to the scaffolding on your left. Walk around it and swing to the duct. Enter the water ducts.


7B. Call to Battle


Objectives: Make your way to the base of the Pagoda and begin climbing to the top.

CUT SCENE: Camera pans down the inner fortress and enters the water ducts, revealing Indy.

Roll forward through the water and to the left. (Yes, roll. It's much faster to roll then it is to wade.) Get out of the water.

CUT SCENE: Camera pans to a guard and then to a room full of boxes.

Fight the guard (and all his friends, if he gets to the gong). In front of the gond is a pedistal with a glass case. Break the glass and grab the Qi Marble Stela. Now go down the stairs and then up the stairs to the right of where you got out of the water and go to the room with the boxes.

Fight the guard and break open all the boxes. Pick up the Demo Charge and exit the room. Go to the opposite end of the courtyard and in the room mirrored by the box room, you'll find a fountain.

After exiting the fountain room, climb the scaffolding to your right. Jump over to the next bit of scaffolding and then up to the one on the roof.

Run along the roof to your left and on to the scaffolding there. Snipe the guard in the head with your cross bow and climb to where he was.

Swing on the posts to the opposite scaffolding and climb down. Fight the guard and then climb on to the low scaffolding. Run and jump up to the high scaffolding on the corner and pull yourself up.

Walk around on that level and to the damaged wall. Place a Demo Charge and retreat back around the corner.

Return to the newly made "door" and enter the Pagoda.


7C. The Tower of Storms


Objectives: Ascend to the chamber where Mei Ying is being held. (How does he know that?)

CUT SCENE: Camera pans around the Pagoda to Indy exited the a hole in the wall.

Break open the boxes to your left and then exit through the hole. Take out your whip and swing across on the bamboo lampposts. Now hug the wall on your right and straff along to the other part of the scaffolding.

Walk around the corner and swing on the two lampposts to the rope. Climb the rope and swing over to the next part of the scaffolding on your right.

Fight the guards. (I had fun grabbing them and throwing them off the side.) Now climb up to the next level of scaffolding.

Climb up on to the flooring and turn the corner. Fight the guard and then hop up on to the scaffolding. Shove those pile of blocks off the lift and ride it up.

If you turn around as you rise up you'll notice some boxes. After fighting the guards on the top level, step back on to the lift and drop down to the boxes break them open and grab the Yuan Xiang Idol.

Now jump out to the green ledges across the way and climb back to the top of the shaft. Now go to the scaffolding around the next corner. Jump out to the hanging platform. As it lowers watch for the next platform to rise, then jump to it. Now swing to the scaffolding with your whip.

(If you fall, turn around and climb up the blocks back to the scaffolding and try again.)

Climb up to the flooring and fight the guard. Fight the guards then fill up at the fountain. Now go through the door to your left.


7D. The Rescue


Objectives: Defeat the Feng Twins and rescue Mei Ying.

CUT SCENE: Indy watches as the meglomanic ??? speaks of his plan. (Why do the bad guys always do that?) Indy then attempts to save Mei Ying, but he is distacted by some chicks with "nice fans".

Those fans are deadly and projectile weapons are no good against them. Use your fists and those bladed weapons in the stands around the room. And take advantage of those fancy poitions you picked up earlier. Good luck! If you're quick with the buttons and fast with the blocking, these girls really aren't that hard to beat.

CUT SCENE: Indy goes to release Mei Ying and falls through a trap door and into the Temple of Kong Tien.


whip to previous page
whip to page 1   whip to page 2   whip to page 3   whip to page 4   whip to page 5   whip to page 6   whip to page 7   whip to page 8   whip to page 9   whip to page 10
whip to next page

whip to the top
 
 
whip to top

Warning: date(): It is not safe to rely on the system's timezone settings. You are *required* to use the date.timezone setting or the date_default_timezone_set() function. In case you used any of those methods and you are still getting this warning, you most likely misspelled the timezone identifier. We selected the timezone 'UTC' for now, but please set date.timezone to select your timezone. in /www/websites/indi/games/emperor/texte/walkthrough_07_e.php on line 444

Warning: date(): It is not safe to rely on the system's timezone settings. You are *required* to use the date.timezone setting or the date_default_timezone_set() function. In case you used any of those methods and you are still getting this warning, you most likely misspelled the timezone identifier. We selected the timezone 'UTC' for now, but please set date.timezone to select your timezone. in /www/websites/indi/games/emperor/texte/walkthrough_07_e.php on line 445

Warning: date(): It is not safe to rely on the system's timezone settings. You are *required* to use the date.timezone setting or the date_default_timezone_set() function. In case you used any of those methods and you are still getting this warning, you most likely misspelled the timezone identifier. We selected the timezone 'UTC' for now, but please set date.timezone to select your timezone. in /www/websites/indi/games/emperor/texte/walkthrough_07_e.php on line 446
Today 30. December 2024
  -  Indiana Jones is a registrated trademark of Lucasfilm www.indianajones.com

whip to top