Objectives: Discover a way through the flooded ruins.
CUT SCENE: Indy jumps down and slides into the next section
of the Chapter.
(This section of the chapter is what Lucas used in the demo
for the game.)
Chop your way through the doorway ahead. Run to the balcony
overlooking the courtyard.
CUT SCENE: "Ivory hunters. These guys are no Boy Scouts...."
Turn right and arm yourself (I recommend the machete, although
fists are fun). Go through the door and beat the $% out
of the bad guy. Cut the rope holding the boxes and hang-drop
down to the level below (after the boxes fall of course).
Fight and defeat the next bad guy (Maybe you'd like to use
the whip this time for practice?). Break apart the small box
in the room you dropped into. Check to see if it contained
anything of value by pressing Y while standing over it's broken
pieces.
Proceed down the hall and into the next room. Break open
all of the boxes (I found some revolver ammo in the middle
one). Walk out the next doorway. Ahead of you are the ivory
hunters, time to experiment with different "weapons".
A few paces ahead and on your left is a small room, in the
room is a table. On the table is a shovel, pick it up. Charge
the guys siting by the fire. Assault them with the shovel.
If you lose it or would like to use another weapon, there
is a chair and a few bottles available for use by the fire
(Of course you always have those trusty inventory weapons
as well). One way or another defeat the bad guys.
Break open all the boxes in sight and return to the area
outside the small room where the shovel was. Make sure to
break those boxes as well. Now proceed up the stairs and hop
up onto the ledge to your left.
A door covered in vines should be ahead of you and slightly
to the right, chop through it and enter the room. Fill up
at the fountain. There's a window to the left of the fountain,
chop the vines and hop out the window.
Get up on the ledge to your right and then use the whip to
swing across to the other side. Walk around to the left and
hop down to the ledge beneath the torch. Walk forward to the
wall and follow the instructions to hug it and walk around
the small outcropping.
Once you detach from the wall, walk forward and "whip- swing"
using the croc head. Kick the boxes to your left and watch
as the large box falls and breaks revealing the mask you were
seeking.
Hang-drop off the ledge and retrieve the mask. Now find your
way back up to where you kicked the boxes the same way you
got up there the first time.
Proceed up the stairs. Quickly and flawlessly run into the
room and whip-swing across the floor as it falls out from
beneath you. Turn left and swing across the chasm, kicking
over the pillars in the process.
Walk forward and find your way down to the stairs below.
Use hang-drop where needed to minimize damage. Proceed to
the base of the stairs and hop down to the stone floor by
the pool. Time for a swim!
See that small ledge across the way on the other end of the
pool? That's where you need to get out. Ready? Jump into the
pool and swim to the other end where you can get out and dry
off.
Climb up onto the next level and turn right. A fountain!
Go fill 'er up! Turn around and walk to the edge over looking
the pool. There's a door across the way, that door is the
end of this part of the Ceylon level. Anyway, you'll see another
ledge to your left. Jump across the pool onto it.
There should be a torch to your left. Face it. You need to
climb up onto the ledge you are now facing. And now climb
onto the next ledge. (SO MANY LEDGES IN THIS GAME! I'm sick
of that word already! I think this game should be called Indiana
Jones and the Obstacle Course of Ledges.) Face right and climb
up on to the next...ugh...ledge.
CUT SCENE: Indy standing on a...grr...ledge. You see a bad
guy walk outside with a shotgun in hand.
That bad guy you just saw has a shotgun, soon it will be
yours. You can chose to take him out from here with your revolver
or you can proceed and worry about him after this next feat.
Turn right and face the rope. Run and jump out to it. Swing
on it to the other side. Cut through the doorway. Enter the
room. If you didn't take out the guy with the shotgun before,
now would be a good time. Once you have defeated him, pick
up the shotgun.
Go further into those rooms. Find the room with the boxes,
you know what to do. Exit that small room and turn right and
out the door next to the box room. You should see a croc head
across the way, below and to its left is a stone ledge. Jump
out across to that ledge. You survive without breaking Indy's
legs? Good.
Turn right and whip-swing to the doorway below and go through
it. Walk forward. Oops. Somebody call State-Farm Insurance.
The pool is U-shaped. Swim around to the other end of the
U and hop out. More ledges. You'll have to climb up one, jump
to another, then jump to another, and finally boost yourself
onto the top floor.
There's a brown lever on the wall behind you and to your
right. Go to it by walking right and crossing that cracked
path. Activate the lever. Uh oh, bad guys.
Defeat the bad guys and go through the door they came in.
Don't forget to grab their shotgun ammo and revolver ammo.
Enter the door to your right. Part 1B complete!
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